Global Role Playing Games Market Research Report: Ken Research

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This report describes and evaluates the Global Role Playing Games Market. It covers two five-year periods, one three-year period, and one six-year period including, 2015 to 2019, termed the historic period, 2019 through 2023, the forecast period, 2023-2025 forecast period, and 2025-2030 the forecast period.

The global role playing games market reached a value of nearly USD 15,793.3 million in 2019, having increased at a compound annual growth rate (CAGR) of 6.84% since 2015, and is expected to grow at a CAGR of 9.22% to nearly USD 22,471.3 million by 2023. The market is expected to grow at a CAGR of 6.06% to nearly USD 25,275.4 million by 2025, and at a CAGR of 6.11% to nearly USD 34,001.7 million by 2030.

Growth in the historic period resulted from rise in disposable income, in-game purchases and freemiums, live streamers and gaming influencers, and cross-platform publishing and play. Factors that negatively affected growth in the historic period were stringent regulations, stringent regulations, and overshadowing by other genres. Going forward, increasing use of internet, technically advanced platforms, and increasing gamers involvement will drive the growth. Factors that could hinder the growth of the role playing games market in the future include regulatory restrictions to curb RPG games addiction, high cost and system compatibility, and supply chain disruption due to the impact of COVID-19.

The role playing games market is segmented by type of game into MMORPG, action-based role-playing games, turn-based role-playing games, puzzle-based role-playing games, and tactical role-playing games. The MMORPG market was the largest segment of the role playing games market segmented by type of game, accounting for 39.8% of the total in 2019. It was followed by action-based role-playing games, turn-based role-playing games, and Puzzle-Based. Going forward, the MMORPG segment is expected to be the fastest growing segment in the role playing games market segmented by type of game, at a CAGR of 10.7%.

The role playing games market is segmented by type of platform into PC based RPGs, mobile based RPGs, console based RPGs, and other platform based RPGs. The PC based RPGs market was the largest segment of the role playing games market segmented by type of platform, accounting for 43.9% of the total in 2019. It is also expected to be the fastest growing segment in the role playing games market, at a CAGR of 10.1%.

The role playing games market is segmented by type of distribution channel into online micro transaction, digital, and physical. The online micro transaction market was the largest segment of the role playing games market segmented by type of distribution channel, accounting for 83.3% of the total in 2019. It is also expected to be the fastest growing segment in the role playing games market, at a CAGR of 9.3%.

The role playing games market is segmented by type of gender into male gamers and female gamers. The male gamers market was the largest segment of the role playing games market segmented by type of gender, accounting for 54.0% of the total in 2019. The female gamers segment is expected to be the fastest growing segment in the role playing games market, at a CAGR of 10.2%.

The role playing games market is segmented by age into gamers aged below 18, gamers aged between 18-35 years, gamers aged between 36-49 years, and gamers aged above 50 years. The 18-35 market was the largest segment of the role playing games market segmented by age, accounting for 32% of the total in 2019. The below 18 segment is expected to be the fastest growing segment in the role playing games market, at a CAGR of 16.2%.

Asia Pacific was the largest region in the global role playing games market, accounting for 51.3% of the total in 2019. It was followed by North America, Western Europe, and then the other regions. Going forward, the fastest-growing regions in the role playing games market will be Eastern Europe and Asia Pacific, where growth will be at CAGRs of 11.6% and 9.9% respectively. These will be followed by the Middle East and North America, where the markets are expected to grow at CAGRs of 9.7% and 9.1% respectively.

The role-playing games market is highly concentrated, with a small number of large players. The top eight competitors in the market made up to 80.80% of the total market in 2019. Major players in the market include Activision Blizzard, Nintendo Co, Ltd., Bethesda Soft works, Electronic Arts, and Square Enix.

The global video games market, of which the role playing games market is a segment, reached a value of nearly USD 167.2 billion in 2019, growing at a compound annual growth rate (CAGR) of 13.0% since 2015. It is expected to grow at a CAGR of 7.5% and reach nearly USD 223.1 billion by 2023. The role playing games market was the fourth largest segment in the global video games market accounting for 9.4% of the total in 2019 and is expected to grow the fastest at a CAGR of 9.2% during 2019-2023.

The top opportunities in the role playing games market segmented by type of platform, will arise in the PC based RPGs segment, which will gain USD 3,251.8 million of global annual sales by 2023. The top opportunities in the role playing games market segmented by type of game will arise in the MMORPG segment, which will gain USD 3,150.7 million of global annual sales by 2023. The top opportunities in the role playing games market segmented by type of distribution channel will arise in the online micro transaction segment, which will gain USD 5,599.6 million of global annual sales by 2023.

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Global Role Playing Games Market

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